![game frontend launcher game frontend launcher](https://i.pinimg.com/originals/2f/00/79/2f0079e312bd913e478ecadb36c7263b.png)
Since the application is written in JavaScript and runs on node-webkit, the build process doesn't actually build any binaries. Builds for other platforms must be created manually at this point.
Game frontend launcher how to#
How to BuildĬurrently, the build process only supports build output for Windows platforms and must be built from a Windows environment. When idle, the frontend can be configured to launch a specific game after a configurable number of seconds. Pressing enter (or other configured key) will cause the selected game to be launched.ĭuring the launch process a loading screen will be shown to prevent the user from attempting to launch the game multiple times. For each game a large image and the name of the game are displayed. The user is launched into a full screen application and can then use the arrow keys to move left and right through a list of games. Screenshots and a video demonstration can be found here. It utilizes the reveal.js framework for the user interface.Ĭurrently it has only been tested on Windows, though it should work on Linux and Mac OS platforms as well. It is written in JavaScript and HTML5 and runs on node-webkit. Though it was designed for launching games, it can actually launch any type of executable.
![game frontend launcher game frontend launcher](https://i.imgur.com/2Q290U6.jpg)
It was designed to be a much simpler alternative to fully-featured frontends (like Hyperspin) for system that have a handful of games rather than thousands. Game-Launcher is a simple frontend designed for an Arcade machine or other game hardware that allows the user to browse a selection of games and start one.